TotallyAwesome launches brand safe gaming platform, TotallyPlay


• The platform will enable brands and advertisers to connect with gamers aged under-18

Digital advertising network for Gen Z and families, TotallyAwesome, has announced the Australian and APAC launch of TotallyPlay.

TotallyPlay is a gaming platform that enables brands and advertisers to connect with the region’s estimated 450+ million gamers aged under-18 without the need for third-party online data.

TotallyPlay will deliver the largest media supply in the region through managed and programmatic offerings within specific youth audience segments across in-game, around the game and beyond the game formats.

Informed by a resident practising psychologist and combining human moderators – including teenagers – with AI-based solutions, TotallyPlay will provide an unbiased and science-backed approach with a focus on human interpretation, best-in-class exclusive media partnerships and brand safety.

See more: TotallyAwesome launches world’s programmatic solution targeting teens

James Sawyer, AUNZ managing director of TotallyAwesome commented, “There has been huge growth in the gaming industry over the last few years which is driving significant change and disruption within the media landscape.

“As the gaming audience shifts from niche to mainstream, brands are seeking new ways to reach consumers in, around and away from the game. However, brand safety and compliance issues have traditionally made it daunting for brands to connect with the influential under-18 Gen Z audience in a gaming environment.

“The introduction of TotallyPlay will transform this and empower brands to enter the gaming arena in a responsible and compliant way, delivering a positive play experience and valuable marketing outcomes.”

TotallyPlay aims to bridge the gap between greater content utility for brands and the experience of play for gamers.

Will Anstee, CEO of TotallyAwesome added, “Beyond creating highly curated age-appropriate, brand-safe environments, we’re fully invested to support a safer online future for under-18s, and are fascinated by the future of gaming and the possibilities for safe and responsible gameplay to flourish.

“As we know the region’s biggest brands feel the same, our role is to connect them with this multi-hundred billion-dollar industry with meaning and utility at scale, with the best ROI their media dollars can buy.”

Top image: Will Anstee and James Sawyer

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